Related Videos
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All Limters Aren't Equal
Using a complex envelope generator preserves the punch of the track despite an insane 9 dB boost. [site]
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Soundcraft Guide to Mixing Chapter 1 - 1 -What does a mixer do?
The Soundcraft Guide to Mixing explains for users what a sound mixer is, and how to use it to mix live (or recorded) music.
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Bernie Grundman Mastering: Cutting Vinyl
Bernie Grundman takes us into his vinyl cutting room where we get a look at some equipment used for vinyl products.
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Valve EQ and Mixing (TL Audio M4)
The Freemasons using a TL Audio M4 mixing desk to sum and Valve EQ to add warmth. Clip recorded by Future Music Magazine.
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Soundcraft Guide to Mixing Chapter 5 - 2 - Connections
The Soundcraft Guide to Mixing explains for users what a sound mixer is, and how to use it to mix live (or recorded) music. Connections
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MaximalSound 2 at Work.flv
The MaximalSound algorithm adds an improvement signal to the original audio. This short video demonstrates the capability of the treatment for optimising both tonal balance, loudness, and stereo while preserving the original dynamics. This new version of the algorithm features a reworked limiter...
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How to Mic an Amp with Engineer Drew Malamud
In this clip, Drew Malamud, producer/engineer and studio director for Studio Plateau out of Montreal, discusses different microphone techniques for mic-ing an amplifier and the details that are involved in various microphone combinations.
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Soundcraft Guide to Mixing Chapter 4 - 4 - Using EQ
The Soundcraft Guide to Mixing explains for users what a sound mixer is, and how to use it to mix live (or recorded) music. How to use EQ is covered in this chapter.
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Soundcraft Guide to Mixing Chapter 4 - 5 - Using FX
The Soundcraft Guide to Mixing explains for users what a sound mixer is, and how to use it to mix live (or recorded) music. Here, we look at using effects processors.
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Soundcraft Guide to Mixing Chapter 4 - 6 - Signal Processing
The Soundcraft Guide to Mixing explains for users what a sound mixer is, and how to use it to mix live (or recorded) music. Let's look at signal processing.
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